Daymare Town

Posted by Derek Yu Sun, 29 Jul 2007 07:38:00 GMT

daymare town

Man, I am terrible at adventure games, and Daymare Town is no exception. I just don’t have the patience for all the hovering and random clicking to uncover hotspots. This one seems especially devious about it.

I notice a lot of flash adventure games that have this sort of dreadful, creepy, lonely atmosphere about them. It’s not a bad thing and this one does a good job of it. The doodley, pen n’ ink art style is wonderful. (Wish there were more “music” options, though.)

Here’s a walkthrough, if you get stuck.

(Source: Game|Life)

Posted in ,  | Tags  | 15 comments

Comments

  1. Nikica said about 1 hour later:

    Nice game i saw it on Jay is Games !!!

  2. merkwuerdigich said about 2 hours later:

    Mateusz Skutnik is the best.

  3. fish said about 3 hours later:

    i love the art style here. very melancholic.

    reminds me of the first games i made as a kid. point and click adventures made with hypercard.

    this is making me want to make a game drawn by hand. i love that idea.

  4. nullerator said about 3 hours later:

    It’s odd how these games are just growing more and more popular, and people still believe adventure games are a thing of the past.

  5. David said about 3 hours later:

    This game is SHIT! I hope you guys enjoy the eye-straining graphics, the boring puzzles, and getting “scared” by cartoon monsters.

  6. failrate said about 6 hours later:

    Actually, I have a rare condition known as eyestraininggraphicsboringpuzzlesandgetting“scared”bycartoonmonstersphilia. I am psychologically incapable of not enjoying them. As I understand, Dr. Laszlo Kvetch in Wompleplatz, Osteria is working on a cure. However, he’s got this Kenta Cho addiction that takes up most of his free time.

  7. makeshifter said about 6 hours later:

    ever since i played shivers. i avoid any pint and click games. shivers ghost weren’t that scary but the atmosphere was. see your friends made fun of you that you thought the musame was haunted. so you tell them to help you investigate. you guys go and you get locked in by your friends. shortly after going in you found that ancient ghosts have escaped from there jars and murdered the owner of the musam. no its up to you to find all the jars and the lids and put the ghosts back in there place.

    scared the shit out of me. so im avoiding any thing thats a pint and click

  8. makeshifter said about 6 hours later:

    god damn spelling errors

  9. BoboDaHobo said about 7 hours later:

    This is a good one, I love the atmosphere. I keep getting stuck though, been working on it on and off for about a week now.

  10. Miscellamer said about 8 hours later:

    I love adventure games. Especially The Neverhood(clay rocks!).

  11. Noyb said about 8 hours later:

    I like adventure games, but dislike unintuitive pixel-hunting.

  12. failrate said about 9 hours later:

    @makeshifter: I think a pint and click game, a Shadowgate-style game played while drunk, is an excellent untapped market. (Every time you find a color-coded key, take a drink)

    @Noyb: There was one of those Japanese trapped in a room games that had a bug in an early version that allowed you to tab through all interactive elements in each frame. I think that wasn’t such a bad idea. Maybe if point & clicks provided a button to press that caused interactive objects to have a glowing outline would cause less pixel-hunting.

  13. Prio said about 9 hours later:

    At least in this game the cursor changes when you hover over important stuff. At least for me it does.

  14. blankPost said about 10 hours later:

    This game is Sweet!

  15. King-N said about 10 hours later:

    That was neat, though I didn’t see much difference between the normal and secret endings.

Comments are disabled