By: Derek Yu
On: July 1st, 2007
Squidi has ended his “”http://www.squidi.net/three/index.php">300 game ideas in 300 days" project at 50 ideas, citing irreconcilable differences with his audience as the cause.
I feel for him, I really do, but hey, if you’re going to make something legendary, you have to be willing to put up with people. No matter what, there’re always going to be the ones who don’t like what you do or don’t think you did it right… that’s the nature of art and it will never change! You gotta have a thick skin in this business.
In the end, for every person who criticized him about the project, there were probably hundreds that really got a lot out of it and were excited to see him reach 300, myself included. It’s too bad.
EDIT: Squidi’s reply in the extended…
Hi guys. Just wanted to clear up some misunderstanding. I did not quit the three hundred ideas because of the audience. For the most part, I’ve never had a more supportive and attentive audience. I quit the three hundred because I posted a an old blog without doing a real entry (#49). At that point, I had failed the challenge by my definition of what that challenge was. So, I decided that it was now time to start working towards implementation.
However, I was planning on sharing that implementation process with people, so they could see my progress and get some insight into the development process. But I realized really quickly that I could not share that process without the process becoming affected by it. I could not even announce my intention to use Objective-C without a dozen people trying to talk me out of it. Doing something this complex is difficult enough without have to defend every decision made along the way.
I’ve decided to create in silence.