Cortex Command Test Build 14

Posted by Derek Yu Tue, 12 Jun 2007 15:47:00 GMT

cortex command

Data, who it must be said is a god amongst men, both in physical stature and programming prowess, has finally released a new build of Cortex Command, and it’s a doozy. New to this build are improved AI, collision detection, physics, and control over your teammates (among other things). The game is really starting to come of age, and I think in 15 minutes of playtime I had about as many “holy shit” type moments.

There’s still a bit of stickiness to the walking / general movement, but it feels vastly improved from the last time I played (which was a couple builds ago).

Damn it feels good to (be a gangster) shoot a skeleton with a long rifle in midair as it’s falling from a dropship…

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Comments

  1. Neon said about 3 hours later:

    The idea of this game is good and it plays alright but the stickiness of mouvment and AI overspawning takes away. Fix that and you have potential for a great game.

  2. trav said about 3 hours later:

    you mean fix that and you have a great game.

    The potential is already there.

  3. BMcC said about 4 hours later:

    Woo! New version!

    Awesome. :D

  4. Twisted Rabbit said about 4 hours later:

    I remember the first few builds. BOY HAVE THEY COME A LONG LONG WAY. it makes me feel all warm and fuzzy inside.

  5. Dan MacDonald said about 5 hours later:

    Look at that background.. so sexeh

  6. PHeMoX said about 5 hours later:

    Whatever happened to build 13 by the way? ^-^

  7. PHeMoX said about 5 hours later:

    Mmmzz, nevermind that, found it!

  8. Bobo said about 7 hours later:

    Very interesting ideas, and you can tell it’d be great, if it was just a little more responsive…

  9. fish said about 15 hours later:

    this is looking good. this is the kind of game that all the guys at work are gonna go nuts over and play on lunchbreaks every day.

    they used to play something kinda similar-ish, but it looked like hell, while this looks awesometown.

  10. Rz. said about 18 hours later:

    damn, finally. woo hoo!

  11. Munin said about 24 hours later:

    Fix the controls, save the world.

    …or something like that.

  12. Neon said 1 day later:

    i meant that AND online gameplay with a good community.

  13. Neon said 1 day later:

    then you would have a great game, not potential.

  14. J said 2 days later:

    The game is already great, really. It just needs to get greater.

    Also, the community fucking sucks, but that’s not the game’s fault.

  15. Sergio said 2 days later:

    Why does only Derek seem to say ‘prowess’ the amount it should be said?

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