Lunia out, Pristontale free to play

Posted by Albert Lai Sun, 20 May 2007 17:15:00 GMT

Welcome to another installment of "Korean MMORPG: If It Ain’t Broke, Keep Making Copies In the Hopes That It’ll Result In Another Hit, or At Least Enough Money to Feed Our Children and/or Keep the Server Running", which is not ‘indie’, technically, but, eh.

LuniaToday’s topics of note:

Lunia! Not actually "Entirely New genre!"—more like Gauntlet in addition to some kind of instanced mission system.

This game has the most punishing tutorial I have ever sat through. The classes are limited to only 3 types, with no customization available, so you’re required to get used to the three different models after a while. It’s a bit soothing, like a preview of some kind of dystopic future. It might appeal to some people —the interface is heavily reminiscent of World of Warcraft and everything else is more or less directly taken from other MMORPGs, including the complete lack of attention to localization—but I would suggest skipping the download until it’s more fleshed out.

Pristontale

On a similar note, Pristontale is also free to play now, though the vague memories I have of it have completely been fuzzed over by now. It’s probably fairly safe to say Pristontale is similar, if not identical to, games such as ROSE Online, RYL, etc, etc, etc. More polished than Lunia, but the thought of sitting through another heavy download to test that claim makes me throw up a little in my mouth. Reports have been somewhat positive. (Screenshot from mmoflash.seesaa.net.)

It’s rather funny how all these companies try to imitate the success (the terrble, terrible success) of Maple Story. You can almost hear them thinking "3D is one more than 2D. Ha! Maple Story! More like…soon to be overwhelmed with my success story! Should I implement Cash Shop now or later? Where’s my coffee? I need to celebrate."

Posted in ,  | 10 comments

Comments

  1. failrate said about 1 hour later:

    I kept reading that as PrisonTale, which made me wonder if I’d get to tradeskill a shank.

  2. Derek said about 1 hour later:

    OMG PRISON MMORPG SOMEONE MAKE IT HAPPEN!!!!!!

  3. BeamSplashX said about 1 hour later:

    HARD TIME IS THE PERFECT PRISON SIMULATION! WE NEED NO MMORPG!

  4. Albert Lai said about 1 hour later:

    I’d get to tradeskill a shank.

    I hereby dub this statement indecipherable. You kids and your “slang”.

  5. PHeMoX said about 3 hours later:

    Hard Time is more a fighting game than a prison sim actually..

  6. Mister E said about 4 hours later:

    I wonder if the release of Starcraft 2 is going to cause a simultaneous implosion of all of these MMO’s on its release date?

  7. moi said about 6 hours later:

    There is actually a prison mmorpg either in production or already out.Don’t remember the name.

  8. crackers said about 11 hours later:

    MMOs are the new multiplayer FPS.

  9. siiseli said about 16 hours later:

    mmorpgs suck arse

  10. Stwelin said about 22 hours later:

    I give MMOs a try, just to see if one can breech the stupid genre-prison they have been confined in, and let me tell you, Lunia is not “an entirely new genre” at /all/. (honestly, what a BS slogan…)

    Also, the movement engine is complete shit.

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