JIG's Contest Entries Are Up

Posted by Tim Sat, 26 Aug 2006 18:54:00 GMT

Game Design Competition

The first Game Design Competition organized by JayisGames went pretty well with twenty-three entries of high pedigree to salivate over. First eight are already up and playable from JIG’s web site.

Two efforts from Tonypa, one from Mateusz Skutnik and a host of others complete this batch.

Submachine Zero seems to be a clear favorite in the first round judging by the comments. Gear Puzzle by David Durham is pretty fun as well.

Update: Gateway from the second collection of entries is rather impressive, and could possibly go head to head with Mateusz’s latest adventure.

Much thanks to Jay for the corrections!

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Comments

  1. Jay said about 2 hours later:

    Just busy, you know how crazy it can get. =)

    Cheers for the announcement, though we had 23 entries to be exact, and almost all of them worthy of being a finalist. It’s going to be a very tough decision. I hope to have the next batch up ‘soon’. ;)

  2. Tim W. said about 2 hours later:

    fixed! thanks for dropping by and correcting me. :)

    best of luck with the judging!

  3. AlecXander said about 20 hours later:

    Submachine was nice, as is always the case. However, I really liked playing through gateway. The puzzles were never as simple as they first looked, and yet the more complicated ones weren’t so mind-scratchingly confusing as to warrant a complete ‘ALT+F4’D!’.

    I always thought I was on the right track, though I was almost beat by one of the latter puzzles. Very clever… and a much more unsettling atmosphere compared to Submachine.

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